v0.1.0 Free · Windows & macOS

Model it. Texture it. Play it.

TELU 3D Studio is a lightweight, native 3D modeler and game builder. Shape your world, paint it with textures, then press F5 to walk around it as a first-person web game — on your desktop or your phone.

Free to use · No installer · No account

MyWorld.telu — TELU 3D Studio
TELU 3D Studio interface
Build & Play F5
UV Editor
FBX · OBJ → GLB
FreeNo account, no subscription
C++17Native app — no Electron
1-clickScene → playable web game
glTF 2.0Clean GLB export
// who it's for

One tool. Three kinds of creators.

Whether you think in shapes, in code or in gameplay, TELU keeps the path from idea to playable world short.

Designers

Block out spaces, shape props and dress them with real textures.

  • Edit vertices, edges and faces
  • Base color textures with tiling, offset and rotation
  • UV Editor to arrange textures by hand
  • Import FBX / OBJ with their textures

Developers

Open formats and a clean pipeline into any engine.

  • Export glTF 2.0 (GLB) and OBJ + MTL
  • Readable JSON .telu project format
  • Native C++17, starts instantly
  • MIT / zlib licensed dependencies only

Gamers & makers

Build a level, press F5 and play it — no engine setup.

  • First-person player: WASD, mouse look, jump
  • Spawn Point sets where you start
  • Touch controls: joystick + JUMP button
  • Test on your phone over Wi-Fi
// features

Everything you need to go from box to world.

A focused toolset for modeling, texturing and shipping playable 3D scenes — in one small native app.

Real mesh editing

Edit Mode with vertex, edge and face selection. Extrude, merge, split edges, flip normals, smooth or flat shading — with gizmos, snapping and full undo / redo.

Tab1 2 3EMG R SCtrl+Z
NEW

UV Editor

See your texture and UV layout side by side. Select points, edges, faces or whole islands and drag, rotate or scale them until the texture sits exactly right.

Textures & PBR

Drop a PNG or JPG on your model. Box, planar, cylinder and sphere UV projection with a real-world tile size.

Build & Run (Web)

Press F5: your scene becomes a first-person three.js game in the browser. Upload the folder to itch.io or any static host.

Phone testing

Serve the game over your Wi-Fi and try the touch joystick and jump button on a real phone.

Import & export

Bring in FBX and OBJ models with their textures. Export GLB (glTF 2.0, embedded textures) or OBJ + MTL, and save everything in a single .telu file.

Native & lightweight

Written in C++ with OpenGL — no Electron, no browser runtime. A small download that opens in a blink and stays out of your way.

// workflow

From first cube to playable level.

Three steps, one app.

01 /

Model

Add primitives or import FBX / OBJ. Shape them in Edit Mode, then add a Spawn Point where the player starts.

02 /

Texture

Drop images onto your objects, project UVs with one click and fine-tune them in the UV Editor.

03 /

Play

Press F5. TELU builds a web game, starts a local server and opens it in your browser — ready to share.

# Game → Build and Run (Web) writes a static website you can host anywhere
MyWorld_web/ index.html · telu-player.js · scene.glb · game.json · lib/three.module.min.js
// under the hood

Built on proven open source.

Every dependency is permissively licensed (MIT / zlib), so what you make is yours.

SDL 3 Dear ImGui ImGuizmo OpenGL 3.3 cgltf ufbx stb_image nlohmann/json GLM three.js
// download

Get TELU 3D Studio v0.1.0

Free for everyone. Pick your platform, unzip and start creating.

For your computer

Windows

Windows 10 / 11 · 64-bit
Download
TELU3DStudio.zip
For your computer

macOS

macOS · .app bundle
Download
TELU3DStudio-mac.zip
Windows: unzip and run TELU 3D Studio.exe — no installer. If SmartScreen appears, click More info → Run anyway.
macOS: unzip and move TELU 3D Studio.app to Applications. On first launch, right-click → Open, or allow it in System Settings → Privacy & Security.

Requires a graphics card with OpenGL 3.3. Available for Windows and macOS.